{"id":4820,"date":"2016-05-30T02:15:23","date_gmt":"2016-05-29T23:15:23","guid":{"rendered":"http:\/\/www.sonperiyot.com\/?p=4820"},"modified":"2016-05-30T02:24:32","modified_gmt":"2016-05-29T23:24:32","slug":"hustle-istatistikleri","status":"publish","type":"post","link":"https:\/\/www.sonperiyot.com\/hustle-istatistikleri\/","title":{"rendered":"Hustle \u0130statistikleri"},"content":{"rendered":"
Ciddi bir \u015fekilde 2000\u2019lerin ba\u015f\u0131ndan bu yana basketbol analiti\u011finde neredeyse her sene geli\u015fen analitik \u00e7al\u0131\u015fmalar sayesinde say\u0131lar\u0131n de\u011feri ve bunlar\u0131n basketbolda oyuncu, antren\u00f6r ve y\u00f6neticilere olan katk\u0131s\u0131 tart\u0131\u015fmas\u0131z basketbolun farkl\u0131 bak\u0131lmas\u0131nda yol a\u00e7\u0131yor.<\/p>\n
Uzun s\u00fcren \u00e7abalar sonucunda malum basketbol analiti\u011finin en yayg\u0131n ve d\u00fczenli kullan\u0131ld\u0131\u011f\u0131 NBA\u2019de 2016 playofflar\u0131 kapsam\u0131nda \u201cHustle Stats\u201d Hustle istatistikleri yani savunmay\u0131 \u00f6n plana \u00e7\u0131kartacak ve savunma \u00e7abas\u0131n\u0131 \u00f6l\u00e7ebilecek de\u011ferler ma\u00e7lardan neredeyse saatler sonra stats.nba.com<\/strong><\/span>\u2019da bulunabilecek.<\/p>\n \u2022 Deflection (Topun y\u00f6n\u00fcn\u00fc etkileme<\/span>)<\/strong><\/span> :\u00a0Savunma oyuncusunun \u015fut olmayan bir pozisyonda topa dokunmas\u0131 ancak hakimiyet sa\u011flayamamas\u0131 sonucu topun canl\u0131 veya \u00f6l\u00fc topa d\u00f6n\u00fc\u015fme durumu<\/p>\n \u2022 Loose Balls Recovered (Geri kazan\u0131lan serbest top<\/span>)<\/strong><\/span> :\u00a0Bir oyuncunun iki tak\u0131m\u0131n hakimiyetinde olmayan canl\u0131 topu kazanmas\u0131<\/p>\n \u2022 Contested 2\u2019s (Savunmaya kar\u015f\u0131 at\u0131lan 2lik at\u0131\u015f<\/span>)<\/strong><\/span>\u00a0:\u00a0Savunma oyuncusuyla kar\u015f\u0131la\u015f\u0131lmas\u0131 ve el \u00fczerinden at\u0131ln 2lik at\u0131\u015f denemesi<\/p>\n \u2022 Contested 3\u2019s (Savunmaya kar\u015f\u0131 at\u0131lan 3l\u00fck at\u0131\u015f<\/span>)<\/strong><\/span> :\u00a0Savunma oyuncusuyla kar\u015f\u0131la\u015f\u0131lmas\u0131 ve el \u00fczerinden at\u0131ln 3l\u00fck at\u0131\u015f denemesi<\/p>\n \u2022 Charges Drawn (Al\u0131nan h\u00fccum faul<\/span>)<\/strong><\/span> :\u00a0Savunma oyuncusu taraf\u0131ndan al\u0131nan h\u00fc\u00e7um faul<\/p>\n \u2022 Screen Assists (Screen \u00fcst\u00fc Asist<\/span>)<\/strong><\/span> :\u00a0Savunma oyuncusu taraf\u0131ndan uygulanan screen sonucu tak\u0131m arkada\u015f\u0131n\u0131n do\u011frudan say\u0131 bulmas\u0131<\/p>\n Yukar\u0131da bahsi ge\u00e7en ilk be\u015f istatistik ge\u00e7ti\u011fimiz sene NBA Summer League s\u0131ras\u0131nda SportsVU sistemi \u00fczerinden zaten tutulmaya ba\u015flanm\u0131\u015f ancak screen \u00fcst\u00fc asistler ilk defa 2016 NBA Playofflar\u0131nda ile ektili bir \u015fekilde tutulmaya ba\u015fland\u0131.<\/p>\nHustle \u0130statistikleri Neleri Kapsar?<\/h2>\n